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The SoGLShadowCullingElement class is yet to be documented.FIXME: write doc. More...
Public Types | |
| enum | Mode { AS_IS_CULLING, FRONT_FACE_CULLING, NO_CULLING } |
Public Member Functions | |
| virtual void | init (SoState *state) |
| FIXME: write doc. | |
| virtual void | push (SoState *state) |
| virtual void | pop (SoState *state, const SoElement *prevTopElement) |
| virtual void | setElt (int32_t value) |
| FIXME: write doc. | |
Static Public Member Functions | |
| static void | initClass (void) |
| static void | set (SoState *const state, SoNode *const node, const int mode) |
| FIXME: write doc. | |
| static int | get (SoState *const state) |
| FIXME: write doc. | |
| static int | getDefault (void) |
| FIXME: write doc. | |
Protected Member Functions | |
| virtual | ~SoGLShadowCullingElement () |
The SoGLShadowCullingElement class is yet to be documented.
FIXME: write doc.
FIXME: write doc.
| SoGLShadowCullingElement::~SoGLShadowCullingElement | ( | void | ) | [protected, virtual] |
The destructor.
| void SoGLShadowCullingElement::initClass | ( | void | ) | [static] |
Initialize relevant common data for all instances, like the type system.
Reimplemented from SoInt32Element.
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