#include <nodes_mpeg4.h>
| struct _nodepriv* M_AdvancedAudioBuffer::sgprivate |
| struct _child_node* M_AdvancedAudioBuffer::children |
| void(* M_AdvancedAudioBuffer::on_addChildren)(GF_Node *pNode, struct _route *route) |
| void(* M_AdvancedAudioBuffer::on_removeChildren)(GF_Node *pNode, struct _route *route) |
| SFBool M_AdvancedAudioBuffer::loop |
| SFFloat M_AdvancedAudioBuffer::pitch |
| SFTime M_AdvancedAudioBuffer::startTime |
| SFTime M_AdvancedAudioBuffer::stopTime |
| SFTime M_AdvancedAudioBuffer::startLoadTime |
| SFTime M_AdvancedAudioBuffer::stopLoadTime |
| SFInt32 M_AdvancedAudioBuffer::loadMode |
| SFInt32 M_AdvancedAudioBuffer::numAccumulatedBlocks |
| SFInt32 M_AdvancedAudioBuffer::deleteBlock |
| SFInt32 M_AdvancedAudioBuffer::playBlock |
| SFFloat M_AdvancedAudioBuffer::length |
| SFInt32 M_AdvancedAudioBuffer::numChan |
| MFInt32 M_AdvancedAudioBuffer::phaseGroup |
| SFTime M_AdvancedAudioBuffer::duration_changed |
| SFBool M_AdvancedAudioBuffer::isActive |
The documentation for this struct was generated from the following file: