#include <nodes_x3d.h>
| struct _nodepriv* X_TextureBackground::sgprivate |
| SFBool X_TextureBackground::set_bind |
| void(* X_TextureBackground::on_set_bind)(GF_Node *pThis, struct _route *route) |
| MFFloat X_TextureBackground::groundAngle |
| MFColor X_TextureBackground::groundColor |
| GF_Node* X_TextureBackground::backTexture |
| GF_Node* X_TextureBackground::bottomTexture |
| GF_Node* X_TextureBackground::frontTexture |
| GF_Node* X_TextureBackground::leftTexture |
| GF_Node* X_TextureBackground::rightTexture |
| GF_Node* X_TextureBackground::topTexture |
| MFFloat X_TextureBackground::skyAngle |
| MFColor X_TextureBackground::skyColor |
| MFFloat X_TextureBackground::transparency |
| SFTime X_TextureBackground::bindTime |
| SFBool X_TextureBackground::isBound |
| GF_Node* X_TextureBackground::metadata |
The documentation for this struct was generated from the following file: